class ONSVehDeathPRV extends Emitter;

#exec OBJ LOAD FILE="..\Textures\ExplosionTex.utx"
#exec OBJ LOAD FILE="..\StaticMeshes\ONSDeadVehicles-SM.usx"

defaultproperties
{
	bNoDelete=False
	AutoDestroy=True

	Begin Object Class=SpriteEmitter Name=SpriteEmitter14
		UseColorScale=True
		RespawnDeadParticles=False
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		UseRandomSubdivision=True
		Acceleration=(Z=20.000000)
		ColorScale(0)=(Color=(A=8))
		ColorScale(1)=(RelativeTime=0.200000,Color=(A=96))
		ColorScale(2)=(RelativeTime=0.500000,Color=(A=96))
		ColorScale(3)=(RelativeTime=1.000000)
		DetailMode=DM_High
		AddLocationFromOtherEmitter=1
		StartLocationShape=PTLS_Polar
		StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=16384.000000,Max=16384.000000),Z=(Min=50.000000,Max=150.000000))
		UseRotationFrom=PTRS_Actor
		StartSpinRange=(X=(Max=1.000000))
		SizeScale(0)=(RelativeSize=1.000000)
		SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
		InitialParticlesPerSecond=5000.000000
		DrawStyle=PTDS_AlphaBlend
		Texture=AW-2004Particles.Fire.MuchSmoke1
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=2.000000,Max=2.000000)
		Name="SpriteEmitter14"
	End Object
	Emitters(0)=SpriteEmitter'SpriteEmitter14'

	Begin Object Class=SpriteEmitter Name=SpriteEmitter7
		RespawnDeadParticles=False
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		BlendBetweenSubdivisions=True
		MaxParticles=5
		StartLocationShape=PTLS_Polar
		StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=16384.000000,Max=16384.000000),Z=(Min=50.000000,Max=100.000000))
		UseRotationFrom=PTRS_Actor
		StartSpinRange=(X=(Max=1.000000))
		SizeScale(0)=(RelativeSize=1.000000)
		SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
		InitialParticlesPerSecond=50.000000
		Texture=ExplosionTex.Framed.exp2_frames
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=0.500000,Max=0.500000)
		StartVelocityRadialRange=(Min=-50.000000,Max=-50.000000)
		GetVelocityDirectionFrom=PTVD_AddRadial
		Name="SpriteEmitter7"
	End Object
	Emitters(1)=SpriteEmitter'SpriteEmitter7'

	Begin Object Class=SpriteEmitter Name=SpriteEmitter13
		RespawnDeadParticles=False
		SpinParticles=True
		UniformSize=True
		AutomaticInitialSpawning=False
		BlendBetweenSubdivisions=True
		MaxParticles=5
		DetailMode=DM_High
		StartLocationShape=PTLS_Polar
		StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=16384.000000,Max=16384.000000),Z=(Min=100.000000,Max=150.000000))
		UseRotationFrom=PTRS_Actor
		StartSpinRange=(X=(Max=1.000000))
		StartSizeRange=(X=(Max=150.000000))
		InitialParticlesPerSecond=500.000000
		Texture=ExplosionTex.Framed.exp1_frames
		TextureUSubdivisions=2
		TextureVSubdivisions=4
		LifetimeRange=(Min=0.400000,Max=0.600000)
		StartVelocityRadialRange=(Min=-50.000000,Max=-80.000000)
		GetVelocityDirectionFrom=PTVD_AddRadial
		Name="SpriteEmitter13"
	End Object
	Emitters(2)=SpriteEmitter'SpriteEmitter13'

	Begin Object Class=MeshEmitter Name=MeshEmitter6
		StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellTire
		UseMeshBlendMode=False
		UseParticleColor=True
		UseCollision=True
		UseColorScale=True
		RespawnDeadParticles=False
		SpinParticles=True
		DampRotation=True
		AutomaticInitialSpawning=False
		Acceleration=(Z=-300.000000)
		ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
		DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
		ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
		ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
		ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
		MaxParticles=1
		DetailMode=DM_High
		StartLocationOffset=(X=120.000000,Y=96.000000,Z=-32.000000)
		UseRotationFrom=PTRS_Actor
		SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
		StartSpinRange=(X=(Max=1.000000))
		InitialParticlesPerSecond=500.000000
		DrawStyle=PTDS_AlphaBlend
		LifetimeRange=(Min=2.000000,Max=2.000000)
		StartVelocityRange=(X=(Min=200.000000,Max=200.000000),Y=(Min=300.000000,Max=500.000000),Z=(Min=100.000000,Max=100.000000))
		Name="MeshEmitter6"
	End Object
	Emitters(3)=MeshEmitter'MeshEmitter6'

	Begin Object Class=MeshEmitter Name=MeshEmitter7
		StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellTire
		UseMeshBlendMode=False
		UseParticleColor=True
		UseCollision=True
		UseColorScale=True
		RespawnDeadParticles=False
		SpinParticles=True
		DampRotation=True
		AutomaticInitialSpawning=False
		Acceleration=(Z=-300.000000)
		ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
		DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
		ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
		ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
		ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
		MaxParticles=1
		DetailMode=DM_High
		StartLocationOffset=(X=120.000000,Y=-96.000000,Z=-32.000000)
		UseRotationFrom=PTRS_Actor
		SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
		StartSpinRange=(X=(Max=1.000000))
		InitialParticlesPerSecond=500.000000
		DrawStyle=PTDS_AlphaBlend
		LifetimeRange=(Min=2.000000,Max=2.000000)
		StartVelocityRange=(X=(Min=150.000000,Max=200.000000),Y=(Min=-300.000000,Max=-500.000000),Z=(Min=100.000000,Max=100.000000))
		Name="MeshEmitter7"
	End Object
	Emitters(4)=MeshEmitter'MeshEmitter7'

	Begin Object Class=MeshEmitter Name=MeshEmitter8
		StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellTire
		UseCollision=True
		UseColorScale=True
		RespawnDeadParticles=False
		SpinParticles=True
		DampRotation=True
		AutomaticInitialSpawning=False
		Acceleration=(Z=-300.000000)
		ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
		DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
		ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
		ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
		ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
		MaxParticles=1
		DetailMode=DM_High
		StartLocationOffset=(X=-140.000000,Y=96.000000,Z=-32.000000)
		UseRotationFrom=PTRS_Actor
		SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
		StartSpinRange=(X=(Max=1.000000))
		InitialParticlesPerSecond=500.000000
		DrawStyle=PTDS_AlphaBlend
		LifetimeRange=(Min=2.000000,Max=2.000000)
		StartVelocityRange=(X=(Min=-150.000000,Max=-200.000000),Y=(Min=300.000000,Max=500.000000),Z=(Min=50.000000,Max=100.000000))
		Name="MeshEmitter8"
	End Object
	Emitters(5)=MeshEmitter'MeshEmitter8'

	Begin Object Class=MeshEmitter Name=MeshEmitter9
		StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellTire
		UseMeshBlendMode=False
		UseParticleColor=True
		UseCollision=True
		UseColorScale=True
		RespawnDeadParticles=False
		SpinParticles=True
		DampRotation=True
		AutomaticInitialSpawning=False
		Acceleration=(Z=-300.000000)
		ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
		DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
		ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
		ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
		ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
		MaxParticles=1
		DetailMode=DM_High
		StartLocationOffset=(X=-140.000000,Y=-96.000000,Z=-32.000000)
		UseRotationFrom=PTRS_Actor
		SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
		StartSpinRange=(X=(Max=1.000000))
		InitialParticlesPerSecond=500.000000
		DrawStyle=PTDS_AlphaBlend
		LifetimeRange=(Min=2.000000,Max=2.000000)
		StartVelocityRange=(X=(Min=-150.000000,Max=-200.000000),Y=(Min=-300.000000,Max=-500.000000),Z=(Min=100.000000,Max=100.000000))
		Name="MeshEmitter9"
	End Object
	Emitters(6)=MeshEmitter'MeshEmitter9'

	Begin Object Class=SpriteEmitter Name=SpriteEmitter38
		RespawnDeadParticles=False
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		BlendBetweenSubdivisions=True
		MaxParticles=5
		DetailMode=DM_High
		AddLocationFromOtherEmitter=8
		StartLocationShape=PTLS_Sphere
		SphereRadiusRange=(Max=16.000000)
		StartSpinRange=(X=(Max=1.000000))
		SizeScale(0)=(RelativeSize=0.200000)
		SizeScale(1)=(RelativeTime=0.200000,RelativeSize=1.000000)
		SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
		StartSizeRange=(X=(Min=50.000000,Max=80.000000))
		InitialParticlesPerSecond=13.000000
		Texture=ExplosionTex.Framed.exp1_frames
		TextureUSubdivisions=2
		TextureVSubdivisions=4
		LifetimeRange=(Min=0.500000,Max=0.500000)
		Name="SpriteEmitter38"
	End Object
	Emitters(7)=SpriteEmitter'SpriteEmitter38'

	Begin Object Class=MeshEmitter Name=MeshEmitter20
		StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellDoor
		UseCollision=True
		RespawnDeadParticles=False
		SpinParticles=True
		AutomaticInitialSpawning=False
		Acceleration=(Z=-800.000000)
		DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000))
		MaxParticles=1
		DetailMode=DM_High
		StartLocationOffset=(Y=80.000000,Z=30.000000)
		UseRotationFrom=PTRS_Actor
		SpinsPerSecondRange=(X=(Min=1.000000,Max=2.000000),Y=(Max=1.000000),Z=(Min=1.000000,Max=2.000000))
		StartSizeRange=(Y=(Min=-1.000000,Max=-1.000000))
		InitialParticlesPerSecond=500.000000
		LifetimeRange=(Min=1.000000,Max=1.000000)
		StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=500.000000,Max=800.000000),Z=(Min=50.000000,Max=100.000000))
		Name="MeshEmitter20"
	End Object
	Emitters(8)=MeshEmitter'MeshEmitter20'

	Begin Object Class=SpriteEmitter Name=SpriteEmitter49
		RespawnDeadParticles=False
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		BlendBetweenSubdivisions=True
		MaxParticles=5
		DetailMode=DM_High
		AddLocationFromOtherEmitter=10
		StartLocationShape=PTLS_Sphere
		SphereRadiusRange=(Max=16.000000)
		StartSpinRange=(X=(Max=1.000000))
		SizeScale(0)=(RelativeSize=0.200000)
		SizeScale(1)=(RelativeTime=0.200000,RelativeSize=1.000000)
		SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
		StartSizeRange=(X=(Min=50.000000,Max=80.000000))
		InitialParticlesPerSecond=13.000000
		Texture=ExplosionTex.Framed.exp1_frames
		TextureUSubdivisions=2
		TextureVSubdivisions=4
		LifetimeRange=(Min=0.500000,Max=0.500000)
		Name="SpriteEmitter49"
	End Object
	Emitters(9)=SpriteEmitter'SpriteEmitter49'

	Begin Object Class=MeshEmitter Name=MeshEmitter31
		StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellDoor
		UseCollision=True
		RespawnDeadParticles=False
		SpinParticles=True
		AutomaticInitialSpawning=False
		Acceleration=(Z=-800.000000)
		DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
		MaxParticles=1
		DetailMode=DM_High
		StartLocationOffset=(Y=-80.000000,Z=30.000000)
		UseRotationFrom=PTRS_Actor
		SpinsPerSecondRange=(X=(Min=1.000000,Max=2.000000),Y=(Max=1.000000),Z=(Min=1.000000,Max=2.000000))
		StartSizeRange=(Y=(Min=-1.000000,Max=-1.000000))
		InitialParticlesPerSecond=500.000000
		LifetimeRange=(Min=1.000000,Max=1.000000)
		StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-500.000000,Max=-800.000000),Z=(Min=50.000000,Max=100.000000))
		Name="MeshEmitter31"
	End Object
	Emitters(10)=MeshEmitter'MeshEmitter31'

	Begin Object Class=MeshEmitter Name=MeshEmitter33
		StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellGun
		UseMeshBlendMode=False
		UseParticleColor=True
		UseCollision=True
		UseColorScale=True
		RespawnDeadParticles=False
		SpinParticles=True
		AutomaticInitialSpawning=False
		Acceleration=(Z=-900.000000)
		ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
		ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
		ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
		MaxParticles=1
		DetailMode=DM_High
		StartLocationOffset=(X=-180.000000,Z=80.000000)
		UseRotationFrom=PTRS_Actor
		SpinsPerSecondRange=(X=(Min=1.000000,Max=2.000000),Y=(Max=2.000000),Z=(Min=0.200000,Max=1.000000))
		StartSpinRange=(X=(Min=0.500000,Max=0.500000))
		InitialParticlesPerSecond=500.000000
		DrawStyle=PTDS_AlphaBlend
		LifetimeRange=(Min=1.500000,Max=1.500000)
		StartVelocityRange=(X=(Min=-500.000000,Max=-500.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=700.000000,Max=800.000000))
		Name="MeshEmitter33"
	End Object
	Emitters(11)=MeshEmitter'MeshEmitter33'
Begin Object Class=MeshEmitter Name=MeshEmitter5
      		StaticMesh=AW-2004Particles.Debris.Veh_Debris2
     		UseParticleColor=True
        	UseColorScale=True
	        RespawnDeadParticles=False
	        SpinParticles=True
	        AutomaticInitialSpawning=False
	        Acceleration=(Z=-400.000000)
	        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
        	ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
	        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
	        MaxParticles=15
	        DetailMode=DM_SuperHigh
        	StartLocationShape=PTLS_Sphere
	        SphereRadiusRange=(Min=8.000000,Max=8.000000)
        	SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
	        StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
	        StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
	        InitialParticlesPerSecond=5000.000000
	        DrawStyle=PTDS_AlphaBlend
	        LifetimeRange=(Min=1.500000,Max=2.000000)
	        InitialDelayRange=(Min=0.000000,Max=0.000000)
        	StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
	        VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
	        GetVelocityDirectionFrom=PTVD_AddRadial
	        Name="MeshEmitter10"
	End Object
	Emitters(12)=MeshEmitter'MeshEmitter5'
	
	Begin Object Class=MeshEmitter Name=MeshEmitter50
        	StaticMesh=AW-2004Particles.Debris.Veh_Debris1
	        RenderTwoSided=True
	        UseParticleColor=True
	        UseColorScale=True
        	RespawnDeadParticles=False
	        SpinParticles=True
	        AutomaticInitialSpawning=False
	        Acceleration=(Z=-800.000000)
	        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
	        ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
    	        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
	        MaxParticles=15
	        DetailMode=DM_SuperHigh
	        StartLocationShape=PTLS_Sphere
	        SphereRadiusRange=(Min=8.000000,Max=8.000000)
	        SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
	        StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
	        StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
	        InitialParticlesPerSecond=5000.000000
	        DrawStyle=PTDS_AlphaBlend
	        LifetimeRange=(Min=1.500000,Max=2.000000)
	        InitialDelayRange=(Min=0.000000,Max=0.000000)
	        StartVelocityRange=(Z=(Min=100.000000,Max=300.000000))
	        StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
	        VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
	        GetVelocityDirectionFrom=PTVD_AddRadial
	        Name="MeshEmitter50"
    End Object
    Emitters(13)=MeshEmitter'MeshEmitter50'

}